AI Insights · Timothy · July 2021
Top 5 Dinosaur Games in South Africa Q2 2021: Unified Platform Analysis
Explore the performance of the top 5 dinosaur-themed games in South Africa during Q2 2021, with insights on downloads, revenue, and active user trends.
In the second quarter of 2021, the top 5 dinosaur-themed games in South Africa exhibited varied performance metrics across downloads, revenue, and active users. Here's a closer look at each game's performance based on data from Sensor Tower.
Real Dino Hunter: Wild Hunt saw fluctuating weekly downloads, starting with over 2K downloads in late March, peaking at 2.8K in early April, and then gradually declining to just over 100 by the end of June. Weekly revenue was modest, peaking at $136 in early April before experiencing a decline, with occasional small upticks like $39 in mid-June. Active user trends mirrored the download patterns, beginning at 2.4K in late March, peaking at 4.3K in early May, and then tapering off to around 2.2K by the end of June.
Jurassic World™: The Game demonstrated a consistent increase in weekly downloads, starting at 1.6K in late March and growing steadily to 2.7K by the end of June. Revenue trends showed some volatility, with weekly earnings ranging from $366 to $1.2K, peaking in late April and late May. Active users grew steadily from 3.7K in late March to nearly 6K by the end of June, indicating strong user engagement.
Wild Dinosaur Hunting Zoo Game experienced a significant drop in weekly downloads from a peak of 2.1K in mid-April to just over 200 by the end of June. Revenue was relatively low, with a peak of $152 in mid-April, followed by a sharp decline to negligible amounts by June. Active users also declined, from a high of 3.5K in mid-April to just over 1.1K by the end of June.
Jurassic World Alive had a notable spike in downloads in mid-April at 3.9K, followed by a more stable range between 400 and 1K for the rest of the quarter. Revenue showed a steady increase, peaking at $709 in late June. Active users saw an initial surge to 5.6K in mid-April, then stabilized around 3.3K to 3.6K in the following weeks.
Dinosaur Rampage maintained a relatively stable download rate, starting at 1.6K in late March and ending at 906 in late June, with some fluctuations. Revenue remained minimal, with occasional small amounts like $4 in early June. Active users showed a decline from nearly 5.9K in late March to about 1.9K in early June, but saw a resurgence to 3.6K by the end of June.
For more detailed insights and analysis, visit Sensor Tower.